/ State

State management library for Android

State management library for Android


State management library for Android.

Quantum is a general purpose state management library designed for building easy, stable and thread safe Android applications. It was inspired by AirBnb's MvRx and tailored for building reliable ViewModels.




dependencies { 
    implementation "io.sellmair:quantum:1.0.0-beta.2"
    // optional rx extensions
    implementation "io.sellmair:quantum-rx:1.0.0-beta.2"
    // optional LiveData extensions
    implementation "io.sellmair:quantum-livedata:1.0.0-beta.2"
Define a State

States should always be immutable. I highly recommend using
kotlin data classes to make immutability easy 👍


data class MyState(
    val isLoading: Boolean = false, 
    val error: Error? = null,
    val content: Content? = null, 
    val userLocation: Location? = null)
Create a Quantum

A Quantum is the owner of your state. It applies all reducers,
invokes actions and publishes new states.


// Create a new Quantum with initial state. 
val quantum = Quantum.create(MyState())
Enqueue a Reducer

Reducers are functions that take the current state and create a new state.
Reducers will always be called by a internal thread of the Quantum.
Only one reducer will run at a time!
Reducers are allowed to return the same (untouched) instance to signal a no-operation.

Example (simple reducer):

A simple reducer that that says hello to a certain user.

data class SimpleState(val name: String, val message: String = "" )

val quantum = Quantum.create(SimpleState("Julian"))

fun sayHello() = quantum.setState {
    copy(message = "Hello $name")

Unlike other "State Owner" concepts, Quantum allows reducers to dispatch async operations.
This decision was made to give developers the option to handle side-effects
inside a safer environment.

Example (load content):

Much more complicated reducer problem:

We want to

  • Load content from repository asyncronously
  • Ensure that only one loading operation is running at a time
  • Publish the content when fetched successfully
  • Publish the error when an error occurred
// Reducer that fetches the content (if not currently loading)
fun loadContent() = quantum.setState {
    // Do not try to load the content while currently loading
    // Returning this (the current / input state) signals the quantum that 
    // this reducer was a NOOP
    if(isLoading) [email protected] this
    // Dispatch a async loading operation with myRepository (exemplary)
    // Copy the current state but set loading flag  
    copy(isLoading = true)

fun onContentLoaded(content: Content) = setState {
    // Content loaded: 
    // Copy current state and clear any error
    copy(content = content, error = null)

fun onError(error: Error) = setState {
    // Copy current state but publish the error
    copy(error = error)
Enqueue an Action

Actions are parts of your code that require the most recent state, but do not intend to change it.
Actions will always be called by a internal thread of the Quantum and run after
all reducers are applied.

val quantum = Quantum.create(SimpleState(name = "Balazs"))

quantum.setState {
    copy(name = "Paul")

quantum.withState {
    // will print 'Hello Paul'
    Log.i("Readme", "Hello $name")
Listen for changes

Listeners are invoked by Android's main thread by default.
It is possible to configure the thread which invokes listeners by specifying an Executor.

Example: Without Extensions, Rare
quantum.addStateListener { state -> print(state.message) }
Example: Without Extensions, Function
fun onState(state: SimpleState){
  // be awesome

fun onStart() {

fun onStop() {
Example: Rx (recommended)
fun onStart() {
    quantum.rx.subscribe { state -> /* be awesome */ }
Nested Quantum / Map

It is possible to map a Quantum to create a 'Child-Quantum' which can enqueue reducers and actions
as usual. The state of this child will be in sync with the parent Quantum.

Example: Child
data class ChildState(val name: String, val age: Int)

data class ParentState(val name: String, val age: Int, val children: List<ChildState>)

// Get the quantum instance of the parent state
val parentQuantum: Quantum<ParentState> =  /* ... */

// Create the child state
val childQuantum = parentQuantum
    .map { parentState ->  parentState.children }
    .connect { parentState, children -> parentState.copy(children = children) }

// Increase the age of all children
childQuantum.setState { children ->
     children.map { child -> child.copy(age=child.age++) }

It is possible to record all states created in a Quantum.

val quantum = Quantum.create(MyState()).apply { 
    history.enabled = true

fun debug(){
   for(state in quantum.history){

A Quantum has to be stopped if it's no longer needed, in order to stop the internal background
thread and release all resources.

quantum.quit() // will quit as fast as possible
quantum.quitSafely() // will quit after all currently enqueued reducers / actions
ViewModel (Suggestion)

I suggest having one 'ViewState' for each ViewModel. The ViewModel itself
might want to implement Quantum itself.

data class LoginState(
    val email: String = "",
    val password: String = "", 
    val user: User? = null)

class LoginViewModel(private val loginService: LoginService): 
    Quantum<LoginState> by Quantum.create(LoginState()) {
   fun setEmail(email: String) = setState {
        copy(email = email)
   fun setPassword(password: String) = setState {
        copy(password = password)
   fun login() = setState {
       val user = loginService.login(email, password)
       copy(user = user)
   override fun onCleared() {
        // Quit the quantum


It is possible to configure the defaults of Quantum for your whole application.
For example: It is possible to specify the default threading mode, history settings,
or even the thread pool that is shared for multiple Quantum instances.

Global configuration
// configure defaults
Quantum.configure {
    // Quantum instances will use the given thread pool by default
    this.threading.default.mode = Threading.Pool
    // Listeners are now invoked by a new background thread
    this.threading.default.callbackExecutor = Executors.newSingleThreadExecutor()
    // Override the default shared thread pool
    this.threading.pool = Executors.newCachedThreadPool()
    // Set history default to enabled with limit of 100 states
    this.history.default.enabled = true
    this.history.default.limit = 100
    // Get info's from quantum
    this.logging.level = LogLevel.INFO
Instance configuration
        // initial state
        initial = LoginState(), 
        // invoke listeners by background thread
        callbackExecutor = Executors.newSingleThreadExecutor(),
        // use thread pool 
        threading = Threading.Pool)