Lazybones

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Lazy and fluent syntactic sugar of Kotlin for initializing Android lifecycle-aware property.

Ah… I’m a super lazy person.
I just want to declare initialization and disposition together.

Including in your project

Maven Central Jitpack

Gradle

Add below codes to your root build.gradle file (not your module build.gradle file).

allprojects {
    repositories {
        mavenCentral()
    }
}

And add a dependency code to your module‘s build.gradle file.

dependencies {
    implementation "com.github.skydoves:lazybones:1.0.2"
}

SNAPSHOT

Lazybones
Snapshots of the current development version of Lazybones are available, which track the latest versions.

repositories {
   maven { url 'https://oss.sonatype.org/content/repositories/snapshots/' }
}

Usage

lifecycleAware

We can initialize a lifecycle-aware object lazily using the lifecycleAware keyword. The lifecycleAware functionality can be used to register & unregister listeners, clear something, show & dismiss, and dispose of disposable objects as lifecycle changes by the lifecycleOwner(Activity, Fragment). If we want to initialize an object lazily, we should use it with by keyword and lazy() method.

val myDialog: Dialog by lifecycleAware { getDarkThemeDialog(baseContext) }
    .onCreate { this.show() } // show the dialog when the lifecycle's state is onCreate.
    .onDestroy { this.dismiss() } // dismiss the dialog when the lifecycle's state is onDestroy.
    .lazy() // initlize the dialog lazily.

In the onCreate and onDestroy lambda function, we can omit the this keyword. In the below example, the MediaPlayer will be initialized and the start() will be invoked on the onCreate state of the lifecycle. And the pause(), stop(), or release() will be invoked based on the state of the lifecycle.

private val mediaPlayer: MediaPlayer by lifecycleAware {
  MediaPlayer.create(this, R.raw.bgm3)
}.onCreate {
  isLooping = true
  start()
}.onStop {
  pause()
}.onResume {
  start()
}.onDestroy {
  stop()
  release()
}.lazy()

The above code works the same as the below codes.

private val mediaPlayer: MediaPlayer by lazy { MediaPlayer.create(this, R.raw.bgm3) }

override fun onCreate(savedInstanceState: Bundle?) {
  super.onCreate(savedInstanceState)
  mediaPlayer.isLooping = true
  mediaPlayer.start()
}

override fun onPause() {
  super.onPause()
  mediaPlayer.pause()
}

override fun onStop() {
  super.onStop()
  mediaPlayer.pause()
}

override fun onResume() {
  super.onResume()
  mediaPlayer.start()
}

override fun onDestroy() {
  super.onDestroy()
  mediaPlayer.stop()
  mediaPlayer.release()
}

CompositeDisposable in RxJava2

Here is an example of CompositeDisposable in RxJava2.
At the same time as initializing lazily the CompositeDisposable, the dispose() method will be
invoked automatically when onDestroy.

val compositeDisposable by lifecycleAware { CompositeDisposable() }
    .onDestroy { dispose() } // call the dispose() method when onDestroy this activity.
    .lazy() // initialize a CompositeDisposable lazily.

Lifecycle related methods

We can invoke lambda functions as lifecycle changes and here are eight lifecycle-related methods of lifecycleAware.

.onCreate { } // the lambda will be invoked when onCreate.
.onStart { } // the lambda will be invoked when onStart.
.onResume { } // the lambda will be invoked when onResume.
.onPause { } // the lambda will be invoked when onPause.
.onStop { } // the lambda will be invoked when onStop.
.onDestroy { }  // the lambda will be invoked when onDestroy.
.onAny { } // the lambda will be invoked whenever the lifecycle state is changed.
.on(On.Create) { } // we can set the lifecycle state manually as an attribute.

Usages in the non-lifecycle owner class

The lifecycleAware is an extension of lifecycleOwner so it can be used on non- lifecycle-owner classes.

class MainViewModel(lifecycleOwner: LifecycleOwner) : ViewModel() {

  private val compositeDisposable by lifecycleOwner.lifecycleAware { CompositeDisposable() }
    .onDestroy { it.dispose() }
    .lazy()

   ...

LifecycleAwareProperty

If we don’t need to initialize lazily, here is a more simple way. We can declare a LifecycleAwareProperty using the lifecycleAware keyword. The attribute value will not be initialized lazily. so we don’t need to use it with by keyword and lazy() method.

private val lifecycleAwareProperty = lifecycleAware(CompositeDisposable())
    // observe lifecycle's state and call the dispose() method when onDestroy  
    .observeOnDestroy { dispose() }

And we can access the original property via the value field.

lifecycleAwareProperty.value.add(disposable)
lifecycleAwareProperty.value.dispose()

We can observe the lifecycle changes using observe_ method.

class MainActivity : AppCompatActivity() {

  private val lifecycleAwareProperty = lifecycleAware(DialogUtil.getDarkTheme())
    .observeOnCreate { show() }
    .observeOnDestroy { dismiss() }
    .observeOnAny { .. }
    .observeOn(On.CREATE) { .. }

    ...

Here is the kotlin DSL way.

private val lifecycleAwareProperty = lifecycleAware(getDarkThemeDialog())
    .observe {
      onCreate { show() }
      onResume { restart() }
      onDestroy { dismiss() }
    }

Using in the non-lifecycle owner class

The lifecycleAware is an extension of lifecycleOwner so it can be used on non- lifecycle-owner classes.

class MainViewModel(lifecycleOwner: LifecycleOwner) : ViewModel() {

  private val TAG = MainViewModel::class.java.simpleName
  private val lifecycleAwareProperty = lifecycleOwner.lifecycleAware(Rabbit())

 init {
    this.lifecycleAwareProperty
      .observeOnCreate { Log.d(TAG, "OnCreate: $this") }
      .observeOnStart { Log.d(TAG, "OnStart: $this") }
      .observeOnResume { Log.d(TAG, "OnResume: $this") }
      .observeOnPause { Log.d(TAG, "OnPause: $this") }
      .observeOnStop { Log.d(TAG, "OnStop: $this") }
      .observeOnDestroy { Log.d(TAG, "OnDestroy: $this") }
      .observeOnAny { }
      .observeOn(On.CREATE) { }
  }
  ...

Coroutines and Flow

Add a dependency code to your module’s build.gradle file.

dependencies {
    implementation "androidx.lifecycle:lifecycle-runtime-ktx:$versions.lifecycle" // over the 2.4.0-alpha01
}

We can apply to the coroutines lifecycleScope for launching suspend functions. The Lifecycle-runtime-ktx supports launchWhenStarted, launchWhenCreated, and launchWhenResumed for the lifecycleScope. However those coroutines jobs will not be canceled automatically, so they must be canceled on a specific lifecycle. And we can declare canceling together with initialization like the below.

private val job: Job by lifecycleAware {
    lifecycleScope.launchWhenCreated {
      // call suspend
    }
  }.onDestroy {
    cancel() // cancel when the lifecycle is destroyed.
  }.lazy()

We can reduce the above codes like the below using the launchOnStarted, launchOnCreated, and launchOnResume.

private val job: Job by launchOnStarted {
    // call suspend
  }.onDestroy {
    cancel()
  }.lazy()

If we need to collect one flow on the coroutines lifecycle scope, we can use like the below.

private val job: Job by launchOnStarted(repository.fetchesDataFlow()) {
    // collected value from the repository.fetchesDataFlow()
  }.onDestroy {
    cancel()
  }.lazy()

addOnRepeatingJob

The addRepeatingJob extension has been added in the new version of the Lifecycle-runtime-ktx.

Launches and runs the given block in a coroutine when this LifecycleOwner’s Lifecycle is at least at state. The launched coroutine will be canceled when the lifecycle state falls below the state.

We can collect a flow on the coroutines lifecycle scope and cancel it automatically if the lifecycle falls below that state, and will restart if it’s in that state again.

private val job: Job by addOnRepeatingJob(Lifecycle.State.CREATED, simpleFlow()) {
    // collected value from the fetchesDataFlow()
  }.lazy()

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License

Copyright 2020 skydoves (Jaewoong Eum)

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the L

GitHub

https://github.com/skydoves/Lazybones