/ Material Design

A highly customizable Android ViewGroup for displaying Chips

A highly customizable Android ViewGroup for displaying Chips

Chips Input Layout

A highly customizable Android ViewGroup for displaying Chips (specified in the Material Design Guide).

How to use it...

In your project level build.gradle :

allprojects {
    repositories {
        ...
        maven { url "https://jitpack.io" }
    }
} 

In your app level build.gradle:

dependencies {
    compile 'com.github.tylersuehr7:chips-input-layout:2.3'
}  

Core features of this library:

  • Use libraries (Glide, Picasso,...) to load chip avatars
  • Filter chips as user inputs text
  • Allow user to create custom chips
  • Specify if chips show details, are deletable, or have an avatar
  • Specify how chips are managed/stored in-memory
  • Validate any chips
  • Highly customizable chips
  • Strictly sticks to the Google Material Design Guide

Honorable Mentions:

Using the ChipsInputLayout

The purpose of this library is to allow users to interact with chips, specified in the Google Material Design Guide. To achieve this functionality, you'll need to use the ChipsInputLayout view.

Using in an XML layout

ChipsInputLayout can be used in any ViewGroup and supports all width and height attributes. Simple usage is shown here:

<com.tylersuehr.chips.ChipsInputLayout
        android:id="@+id/chips_input"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:hint="Start typing for chips... "
        android:textColorHint="#757575"
        android:textColor="#212121"
        app:chip_showDetails="true"/>

Here is a table of all the XML attributes available for this view:

Attribute Type Summary
android:hint string Hint shown in the chips input.
android:textColorHint color Text color of the hint shown in the chips input.
android:textColor color Text color of chips input.
app:allowCustomChips boolean True if user is allowed to enter custom chips.
app:hideKeyboardOnChipClick boolean True if the keyboard should hide when a filterable chip is clicked.
app:maxRows int Maximum number of rows used to display chips.
app:chip_showDetails boolean True if clicking a chip should show its details.
app:chip_showAvatar boolean True if each chip should show an avatar icon.
app:chip_showDelete boolean True if each chip should be deletable by the user.
app:chip_deleteIcon reference Changes the chips' delete icons.
app:chip_deleteIconColor color Color of each chips' delete icon.
app:chip_backgroundColor color Color of each chips' background.
app:chip_textColor color Text color of each chips' title and subtitle.
app:details_deleteIconColor color Color of each detailed chips' delete icon.
app:details_backgroundColor color Color of each detailed chips' background.
app:details_textColor color Text color of each detailed chips' title and subtitle.
app:filter_elevation dimension Elevation of the filterable list.
app:filter_backgroundColor color Color of the filterable list's background.
app:filter_textColor color Text color of the filterable list's items.

Using in Java code

ChipsInputLayout can be programmatically added into any ViewGroup. Simple usage in an Activity is shown here:

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    
    ChipsInputLayout chipsInputLayout = new ChipsInputLayout(this);
    // Set any properties for chips input layout
    
    setContentView(chipsInputLayout);
}

Here is a table of all the accessible attributes available for this view:

Method Summary
setInputHint(CharSequence) Changes hint shown in the chips input.
setInputHintTextColor(ColorStateList) Changes text color of the hint shown in the chips input.
setInputTextColor(ColorStateList) Changes text color of chips input.
setShowDetailedChipsEnabled(boolean) True if clicking a chip should show its details.
setCustomChipsEnabled(boolean) True if user is allowed to enter custom chips.
setHideKeyboardOnChipClick(boolean) True if the keyboard should hide when filterable chip is clicked.
setMaxRows(int) Changes maximum number of rows used to display chips.
setTypeface(Typeface) Changes the typeface of the ChipsInputLayout and all associated textual-based components.
setChipTitleTextColor(ColorStateList) Changes text color of each chips' title and subtitle.
setShowChipAvatarEnabled(boolean) True if each chip should show an avatar icon.
setChipsDeletable(boolean) True if each chip should be deletable by the user.
setChipDeleteIconColor(ColorStateList) Changes color of each chips' delete icon.
setChipBackgroundColor(ColorStateList) Changes color of each chips' background.
setChipDeleteIcon(Drawable) Changes the each chips' delete icon.
setChipDeleteIcon(int) Overload of setChipDeleteIcon(Drawable).
setChipDetailsTextColor(ColorStateList) Changes text color of each detailed chips' title and subtitle.
setChipDetailsBackgroundColor(ColorStateList) Changes color of each detailed chips' background.
setChipDetailsDeleteIconColor(ColorStateList) Changes color of each detailed chips' delete icon.
setFilterListBackgroundColor(ColorStateList) Changes color of the filterable list's background.
setFilterListTextColor(ColorStateList) Changes text color of the filterable list's items.
setFilterListElevation(float) Changes elevation of the filterable list.
setInputType(int) Sets the text input type on the ChipsEditText.
setOnChipsInputTextChangedListener(OnChipsInputTextChangedListener) Sets a text changed listener that gets invoked when text it changed on the ChipsEditText.

Using the Chips

There are a plethora of ways you can manipulate chips in ChipsInputLayout. However, the main abilities afforded by ChipsInputLayout are that you can set a list of chips that can be filtered by user input and set a list of chips that are pre-selected. Other features are listed in the table below.

Creating a chip

Chip is the base object needed for ChipsInputLayout, and associated components in the library, to work properly. ChipsInputLayout can work with anything that is a Chip. So, that means that you can create any type of 'chip' data you want... simply inherit the Chip class and you're good to go!

Here's a small example:

public class CoolChip extends Chip {
    private final String coolName;
    private final Uri coolPic;
    
    public CoolChip(String coolName, Uri coolPic) {
        this.coolName = coolName;
        this.coolPic = coolPic;
    }
    
    Override
    public String getTitle() {
        return coolName;
    }
    
    @Override
    public Uri getAvatarUri() {
        return coolPic;
    }
    
    // ...other chip methods that are required to implement
}

Setting a filterable list of chips in ChipsInputLayout

ChipsInputLayout supports the ability to show/hide a list of chips that are filterable as the user inputs text into it. To use this feature, simply call setFilterableChipList(List) in ChipsInputLayout.

Not calling setFilterableChipList(List) will imply you don't wish to use that feature, therefore, ChipsInputLayout, will not show/hide the filterable list as the user inputs text.

Here is a simple example:

@Override
protected void onCreate(List<ContactChip> chips) {
    // ...Cool onCreate stuff in activity
    
    ChipsInputLayout chipsInput = (ChipsInputLayout)findViewById(R.id.chips_input);
    
    // ...Cool logic to acquire chips
    List<AwesomeChip> chips = getReallyCoolChips();
        
    this.chipsInput.setFilterableChipList(chips);
}

Setting a pre-selected list of chips in ChipsInputLayout

ChipsInputLayout supports the ability to set an already-selected list of chips. To use this feature, simply call setSelectedChipList(List) in ChipsInputLayout.

Here is a simple example:

@Override
protected void onCreate(List<ContactChip> chips) {
    // ...Cool onCreate stuff in activity
    
    ChipsInputLayout chipsInput = (ChipsInputLayout)findViewById(R.id.chips_input);
    
    // ...Cool logic to acquire chips
    List<TagChip> defaultChips = getDefaultTagChips();
        
    this.chipsInput.setSelectedChipList(chips);
}

Other chip manipulation methods in ChipsInputLayout

Method Summary
addFilteredChip(Chip) Adds a new chip to the filterable chips, which will update the UI accordingly because of the change observers.
addSelectedChip(Chip) Adds a new chip to the selected chips, which will update the UI accordingly because of the change observers.
clearFilteredChips() Clears all the filterable chips, which will update the UI accordingly because of the change observers.
clearSelectedChips() Clears all the selected chips, which will update the UI accordingly because of the change observers.
getSelectedChips() Gets all the currently selected chips.
getFilteredChips() Gets all the currently filtered chips.
getOriginalFilterableChips() Gets all the originally set filterable chips.
getSelectedChipByPosition(int) Gets a selected chip using the given index.
getSelectedChipById(Object id) Gets a selected chip using the given ID, if possible.
getSelectedChipByTitle(String, boolean) Gets a selected chip with exactly the given title or like the given title.
getSelectedChipBySubtitle(String, boolean) Gets a selected chip with exactly the given subtitle or like the given subtitle.
getFilteredChipPosition(int) Gets a filtered chip using the given index.
getFilteredChipById(Object) Gets a filtered chip using the given ID, if possible.
getFilteredChipByTitle(String, boolean) Gets a filtered chip with exactly the given title or like the given title.
getFilteredChipBySubtitle(String, boolean) Gets a filtered chip with exactly the given subtitle or like the given subtitle.
doesChipExist(Chip) Checks if the given chip exists in either the filterable or selected chips.
isChipFiltered(Chip) Checks if the given chip exists in the filtered chips.
isChipSelected(Chip) Checks if the given chip exists in the selected chips.
getChipDataSource() Gets the currently used chip data source.
changeChipDataSource(ChipDataSource) Changes the chip data source being used to manage chips, cloning existing observers.

Managing the Chips

Where this library capitalizes, is how it decentralizes where and how the selected and filterable chips are stored. This makes accessing and receiving updates to data source changes from various Android components really simple.

All chips are managed by, ChipDataSource, which is an abstraction to decouple the concrete implementation of how the abstract methods manage the chips. This means that other implementations of ChipDataSource can be made at your own leisure. Simply call changeChipDataSource(ChipDataSource) in ChipsInputLayout to use your implementation of ChipDataSource.

Although not required, but definitely recommeneded, you can inherit the semi-concrete, ObservableChipDataSource, which is an implementation of ChipDataSource that handles the observer functionality for you properly so that it simplifies writing other ChipDataSource implementations.

By default, ChipsInputLayout will automatically use ListChipDataSource; which is out-of-the-box really good at being processing and memory efficient, and it relies on the ArrayList to manage chips.

Observing chip selection changes

ChipDataSource has the ability to notify observers that want to observe specific chip selection events in ChipDataSource. The observers will be notified if a chip has been selected or unselected from the selected chip list in ChipDataSource. Both selection and deselection events will afford the chip that was selected or deselected respectively.

To use this functionality, you'll want to implement the ChipDataSource.SelectionObserver and register it on ChipDataSource. Be sure to manage unregistering the observer, if need be, as well.

To set the observer, you'll need to call the addSelectionObserver(ChipDataSource.SelectionObserver) method in ChipsInputLayout.

Here is a simple example:

public class CoolActivity extends AppCompatActivity implements ChipDataSource.SelectionObserver {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_cool);
        
        // Get the ChipsInputLayout from the layout file
        ChipsInputLayout chipsInput = (ChipsInputLayout)findViewById(R.id.chips);
        chipsInput.addSelectionObserver(this);
    }
    
    @Override
    public void onChipSelected(Chip selectedChip) {
        // Cool chip selection stuff here...
    }
    
    @Override
    public void onChipUnselected(Chip unselectedChip) {
        // Cool chip unselection stuff here...
    }
}

Observing any change to the chip data source

ChipDataSource has the ability to notify observers that want to observe any type of change to the data in ChipDataSource. The observers will be notified if a chip has been added or removed from either the selected or filtered lists in the ChipDataSource; however, there's no information about the event though.

This is used internally by the library to trigger UI updates on RecyclerView adapters when the data has changed.

To use this functionality, you'll want to implement the ChipDataSource.ChangeObserver and register it on ChipDataSource. Be sure to manage unregistering the observer, if need be, as well.

To set the observer, you'll need to call the addChangeObserver(ChipDataSource.ChangeObserver) method in ChipsInputLayout.

Here is a simple example:

public class CoolAdapter extends RecyclerView.Adapter<RecyclerView.ViewHolder> implements ChipDataSouce.ChangeObserver {
    public CoolAdapter(ChipDataSource dataSource) {
        dataSource.addChangeObserver(this);
    }
    
    // adapter implementation to do really cool adapter stuff...
    
    @Override
    public void onChipDataSourceChanged() {
        // This example would just update the Recycler when the chip data source changes
        notifyDataSetChanged();
    }
}

Using Image Loading Libraries (Glide, Picasso,...)

This library affords the ability to use custom image rendering so that you can use any 3rd-party image loading libraries that you wish. ChipImageRenderer is provided to the library components to use when they need to load chip avatars.

By default, ChipsInputLayout will use its own implementation of ChipImageRenderer, but you can provide a custom implementation to use instead by calling setImageRenderer(ChipImageRenderer) in ChipsInputLayout.

Here's a small example (using Glide):

public class GlideRenderer implements ChipImageRenderer {
    @Override
    public void renderAvatar(ImageView imageView, Chip chip) {
        if (chip.getAvatarUri() != null) {
            // Use Glide to load URL (provided in avatar uri)
            Glide.with(imageView.getContext())
                    .load(chip.getAvatarUri())
                    .into(imageView);
        } else {
            // Default to circular tile if no uri exists
            imageView.setImageBitmap(LetterTileProvider
                    .getInstance(imageView.getContext())
                    .getLetterTile(chip.getTitle()));
        }
    }
}

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_cool);
    
    // Find out chips input layout in xml layout
    ChipsInputLayout chipsInput = (ChipsInputLayout)findViewById(R.id.chips_input);
    
    // Set the custom image renderer for chip avatars
    chipsInput.setImageRenderer(new GlideRenderer());
}

Chip Validation

This library also affords the ability to validate chips. Chip validtion can be used for a plethora of reasons or use-cases. Validation can be done on the selected chips or on a single chip itself.

Validation is abstracted by the ChipValidator interface. This allows you to provide your own implementation of chip validation for whatever purpose you want or need it for. By default, there is no implementation of ChipValidator set or provided by this library.

Creating a chip validator

ChipValidator must be implemented in order to write your own chip validation logic. ChipValidator has one method only, validate(Chip), and it is used to determine when a single given chip should be considered valid.

Here's a small example:

public class CustomChipValidator implements ChipsInputLayout.ChipValidator {
    @Override
    public boolean validate(Chip chip) {
        // This example will make the chip valid if the chip's title contains the letter "T"
        return chip.getTitle().toLowerCase().contains("t");
    }
}

Setting a chip validator

A custom implementation of ChipValidator can be set using the ChipsInputLayout. Simply call the setChipValidator(ChipValidator) method in ChipsInputLayout.

Here's a simple example:

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_cool);
    
    // Find out chips input layout in xml layout
    ChipsInputLayout chipsInput = (ChipsInputLayout)findViewById(R.id.chips_input);
    
    // Set an instance of chip validator in chips input layout
    chipsInput.setChipValidator(new MyCoolChipValidator());
}

Using a chip validator

Using a chip validator is really easy! After setting a chip validator in ChipsInputLayout, you can validate a single given chip or all the selected chips.

Validating a single given chip can be done by calling, validateChip(Chip), in ChipsInputLayout. Validating all the selected chips can be done by calling, validateSelectedChips(), in ChipsInputLayout. When you call either of those methods without having set a chip validator, it will simply return true.

Here's a simple example:

public class CoolActivity extends AppCompatActivity {
    private ChipsInputLayout chipsInput;
    
    
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_cool);
        
        // Find chips input layout in XML layout
        this.chipsInput = (ChipsInputLayout)findViewById(R.id.chips_input);
        
        // Set custom chip validator
        this.chipsInput.setChipValidator(new MyCoolChipValidator());
    }
    
    public void onCoolButtonClicked(View v) {
        // Example to show selected chip validation
        if (chipsInput.validateSelectedChips()) {
            Toast.makeText(this, "Selected chips are valid!", Toast.LENGTH_SHORT).show();
        } else {
            Toast.makeText(this, "Selected chips are NOT valid!", Toast.LENGTH_SHORT).show();
        }
    }
}

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