compose-undo

Track changes to any snapshot state object and restore state from any point in the past.

Usage

The simplest way to get started is to use the WithStateHistory composable:

@Composable
fun App() {
    WithStateHistory { history ->
        var text by remember { mutableStateOf(TextFieldValue("")) }.trackStateChanges()
        TextField(text, onValueChange = { text = it })

        Button(onClick { history.undo() }) {
            Text("Undo")
        }
    }
}

The key is to call trackStateChanges on every snapshot state object you want to track. If you’re creating state objects outside a composition, call StateHistory.startTrackingState and stopTrackingState yourself.

Advanced usage

The main API is the StateHistory class. See its kdoc for more detailed information.

Demo

This repo includes a demo app you can run and tinker with if you fork the repo. Here’s a little preview:

compose-undo-demo.mp4

How it works

StateHistory keeps a set of all the state objects that were registered on it. It registers an apply listener to the snapshot system, and any time a snapshot is applied to the global snapshot it checks if any of the objects changed by that snapshot are being tracked. For every tracked changed object, it makes a copy of its latest state record. It collects all changes to tracked objects in a map (called a “frame”), then when saveFrame is called, it pushes that map onto the list of frames that represents the history.

When asked to restore states to a particular frame, it goes through every tracked state object and searches the frame list from the requested frame to find the latest frame that captured a change to that object. It then asks the snapshot system for a writable record for that object and copies the saved record back into the writable record, effectively setting the state object’s value.

This is a very unconventional and probably unsupported use case of the StateObject and StateRecord APIs, but it allows the library to support any type of state object, even custom third-party ones. The actual implementation for saving and restoring state values looks something like this (stateObject is a StateObject):

// Save a state object's current value
val savedRecord = stateObject.firstStateRecord.create()
stateObject.firstStateRecord.withCurrent { currentRecord ->
    savedRecord.assign(currentRecord)
}

// Restore the value
stateObject.firstStateRecord.writable(stateObject) {
    assign(savedRecord)
}

GitHub

View Github