Work in progress!
This project is completely experimental right now, it’s far from production usable, and it still has a lot of bugs to be fixed.
Originally born as a concept project just to validate the implementation of real-time blur effect in Jetpack Compose, as you can see in the video, it was not ready to be put into a production environment as a library.
There are still a few things that need to be addressed to accomplish this feat, and once they are done, the project will be able to give birth to a lot of interesting effects, like pixelation.
- Fix flickering. The problem probably occurs in large part because recomposition happens all the time and it takes a bit of finesse to get rid of it, maybe something like
- Use with accompanist’s
Pager. The problem is here in Slack.
- Draw the contents from the
TextureView. This should be solved by traversing the
ViewGrouptree to draw each view (refers ), but not sure if this will affect performance.
- A way to be able to observe changes of some composable content. The current
view.isDirtyis not available for
Modifier.graphicsLayersand requires more practice here.
Any PRs are always welcome, and I hope more people will come and work with me to complete and improve this project, which was the original purpose of pushing this project to Github, since I’m not a graphics master ?.